20th Annual Richmond Jets International Ice Breaker Rep Tournament
Tournament Rules
1) Governing Rules
All games will be governed by the rules and regulations of Hockey Canada, BC Hockey, the PCAHA, and the tournament committee, as set out in this document.
Please refer to the BC Hockey Minimum Suspension Guidelines
2) Teams
- All teams must be in good standing with their respective Associations and governing bodies.
- It is the responsibility of each team to apply for and receive a tournament permission number and/or letter of permission to enter the tournament from their Association and/or governing body.
- No additional players, coaches or team official can be added to the roster once the team list has been submitted prior to the first game. This roster will consist of no more than 17 skaters and 2 goaltenders in addition to a maximum of 4 team officials. Affiliate players must be noted on the roster of the first game, as per rules in PCAHA sect. L. (as per BC Hockey, only 1 manager may be listed)
- Roster must include all players’ names and jersey numbers including designation of C and A’s, as well as all team officials.
- No player may participate with more than one team in the tournament*
* In the event a team’s only goaltender becomes ill or injured and unable to compete, a substitute goaltender may play. A replacement goalie may be given 10 minutes to dress if the starting goalie is removed from a game. A replacement goaltender may be drawn from a team already competing in the tournament in the same division or lower. The replacement goaltender does not need to be on the original team roster but must be affiliated with the team and meet all other requirements to compete in the tournament.
Special Note:
Hockey Canada Tournament Rules; Section Q
Every player competing in any sanctioned tournament must be registered with that team on a Hockey Canada player registration certificate or certified Hockey Canada form as applicable. The team must produce such player’s registration certificate or certified Hockey Canada form as applicable for inspection at all tournaments.
3) Game Times
See table below for length of games.
Division: U11/U13
Round Robin Games: 1.5 hrs
Semi-final Games: 1.5 hrs
Consolation Games: 1.5 hrs
Final Game 1.5 hrs
Division: U15/U18
Round Robin Games: 1.5 hrs
Semi-final Games: 2.0 hrs
Consolation Games: 1.5 hrs
Final Game 2.0 hrs
- All game times of 1.5 hrs will consist of a 5-minute warm up and three 15-minute periods (stop time). All game times of 2.0 hrs will consist of a 5-minute warm up and three 20-minute periods (stop time). The third period may not be lengthened to fill the remaining ice time. The committee reserves the right to shorten the third period due to unforeseen time overruns. At their discretion, the on-ice officials can shorten the third period to ½ of the remaining ice time.
- The referee may at their discretion, stop play in case of an injury, regardless of which team has possession of the puck.
- A mercy rule will be in effect, starting in the second period, if a team is leading by 6 or more goals. At this time, running time will begin and continue until the goal differential is less than 6. Running time is only applicable in the second and third periods. Penalties called during running time will be 3 minutes in duration.
- In the event of a tie at the end of regulation time during the round robin, no overtime will be played.
- Overtime (Play-offs only) – See Tournament Format
4) Playing Rules
All games will be governed by the rules and regulations of Hockey Canada, BC Hockey, the PCAHA, and the tournament committee, as set out in this document.
- Penalties
- Misconduct (10 min) penalties will be served during the tournament games. Misconducts received in the last 10 minutes of a game will result in a game ejection.
- Game misconduct penalty will result in the ejection of the offending player or team official from the game. A second game misconduct, during the tournament, assessed to a player or official will result in suspension for the remainder of the tournament.*Any player who receives a game misconduct and a major for either Boarding, Body checking, Charging, Checking from behind, Head contact, Elbowing/Kneeing, Slew footing/Tripping or Cross-checking within the last 10 minutes of regular time or any time in overtime, or at the conclusion of the game will be suspended for the next two games.
- Match and Gross Misconduct penalties will result in game ejection and suspension for the balance of the tournament and subject to local, district or branch suspension rule as applied by the appropriate board.
- Fighting, Checking from behind and Check to the head (5-minute major) will result in a game misconduct plus appropriate minor/major penalties. The player will also be suspended for the next game.
- All major penalties will be reported to the Tournament Supervisor following the game and subject to all suspensions outlined by Hockey Canada, BC Hockey and the PCAHA.
- Commencing Play- Each team will be ready to commence play at the beginning of the allotted ice time.
- Failure to field the minimum number of players or refusal to play will result in a loss being posted against the offending team. The on-ice officials will give the offending team a 2-minute warning during the 5-minute warm up. If the team fails to start play, they will be automatically assessed a 6-0 loss.
- Players and team officials will remain on the players’ bench until the on-ice official are present and allow the teams on the ice. 2-minute minor penalties may be assessed to all players who take to the ice surface prior to the officials.
- Protests and Appeals
- The decisions of the on-ice officials is final, there are no appeals of on ice decisions regarding playing rules.
- The tournament chair or their appointee will hear all other protests and appeals. All protests/appeals will be accompanied by a $200.00 appeal fee. In the event of the protest/appeal being upheld the fee will be refunded. If the protest/appeal is declined the fee is forfeited. All protests/appeals will be ruled on prior to play of the next game for either of the teams playing in the game under protest/appeal.
- Team Officials
- A team official must report to the tournament table/office at least 45 minutes prior to the start of the games. They are responsible for verifying team rosters and team officials listed on the game sheet.
- The home team will be responsible for changing uniforms in case of colour conflict.
- In the event that the coaches are unable to resolve conflict colours, the visiting team will wear conflict jerseys provided by the tournament. The visiting team shall return these jerseys at the completion of the game.
- Fair Play
- Team officials are responsible for ensuring that their players conduct themselves in a sportsmanlike manner at all times during the tournament. Excessive misbehaviour by players may result in suspension from the tournament.
- At the sole discretion of the Tournament Supervisor, any action by a player, team official or spectator which is dangerous, disruptive or contrary to fair play may be dealt with by expulsion from further play or banned from the arena facilities.
- Abuse of game officials on or off the ice will not be tolerated. Any cases of harassment or abuse directed at an official will result in review and may result in suspension at the Tournament Supervisor’s discretion.
5) Tournament Format
- Round Robin
All divisions will play four (4) round robin games. Teams will be awarded 2 pts for a win, 1 pt for a tie and 0 pts for a loss. Goal differential will also be recorded with no team able to record a + rating of greater than 6 goals per game. Team standing after the round robin will be based on total points earned. If two or more teams have equal number of points at the completion of round robin play, the position in the standings will be determined as follows;- Head-to-head results
- Team with the most wins
- Best overall PLUS\ MINUS rating (max goal difference of 6 per game)
- Team with the least penalty minutes
- Coin Toss (home team chooses "heads/tails")
- Play-offs
Semi-Finals: for all divisions, with the exception of U11 Tier 1 and U18 Tier 1*
1st Place vs 4th place
2nd place vs 3rd placeSemi-Finals: for U11 Tier 1*
1st place in White Pool plays 2nd place in Blue Pool
2nd place in White Pool plays 1st place in Blue PoolSemi-Finals: for U18 Tier 1*
2nd place vs 3rd placeChampionship Game: for all teamsThe winner of the 2 semi-final games, will play in the Championship game - Overtime (Semi-finals and Championship games)
In the event of a tie at the end of regular time during a quarter-final, semi-final, or championship game, there will be a 5-minute sudden victory overtime period. Each team will play 4 skaters and a goaltender. Penalties called during overtime will result in playing short-handed but not with less than 3 skaters. If there is no score during the overtime period, the game will go to a shootout. - Shootout
First Round – 3 shootersCoaches will designate 3 eligible shooters* from each team. The team that wins the coin toss, will have the choice to shoot first or second. Teams will alternate shooters until all 3 of their players have shot. The winner will be determined by which team scores the most goals. Please note – when it becomes impossible for a team to win (i.e. one teams scores on their first two attempts, and the other team scores no goals on their first two attempts) then the remaining “shooters” will not be required to shoot. If after all 6 shooters have shot, and the score is still tied – we then move onto the “Second Round – Sudden Death”*players who are serving a penalty in Overtime, and whose time has not elapsed before the end of the overtime period, will not be eligible to be a shooter in the First Round of the Shootout. - Second Round – Sudden Death
Coaches will choose one shooter at a time (must not have shot before). Whichever team went first in the first round will now go second in the “Second Round – Sudden Death”. Shoot out will be Sudden Death. If Team A’s shooter scores and Team B’s shooter does not, then Team A wins (and vice-versa). If both teams’ shooters both miss or both score, both teams will select another new shooter and repeat the process until a winner is determined. Once all players on a team have been selected as shooters, the coach may then choose any player from his roster to shoot again.
Richmond Jets Minor Hockey Association
As one of the largest minor hockey associations in British Columbia, the Richmond Jets Minor Hockey Association offers an integrated (boys and girls) minor hockey program from Initiation to Juvenile. Featuring both recreational ("C") and competitive ("A") streams, our programs operate out of the three different facilities in the City of Richmond: Richmond Ice Centre (RIC), Minoru Arenas (Stadium and Silver Rinks), Richmond Oval (North and South rinks).
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